- Tue Dec 27, 2011 10:31 pm
#350969
I have a smooth objects that render all the curves nice and smooth in Z. When I export to Maxwell they are very faceted and nasty. I hope I do not have to convert these into facetted objects. Is there way to control this with the smoothing angle. If so, what should I set it to in order to get a great result in Maxwell Render? These objects were created in solid works. I have imported them at high resolution and the model is not facetted looking in the modeling window.
dual E5 2600 v3
ASUS Z10PE-D8 WS, 64 gigs of ram
Windows 7 profesional x64
Core i7 920 (2.66 ghz each core) 24 gigs of ram
Windows 7 Professional
UE4, Form-Z 8.0, Blender 2.77a B-Maxwell, VUE 9.5 and Maxwell Render v3
http://www.aaronsmithey.com
ASUS Z10PE-D8 WS, 64 gigs of ram
Windows 7 profesional x64
Core i7 920 (2.66 ghz each core) 24 gigs of ram
Windows 7 Professional
UE4, Form-Z 8.0, Blender 2.77a B-Maxwell, VUE 9.5 and Maxwell Render v3
http://www.aaronsmithey.com