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Quicktime VR

Posted: Wed Dec 08, 2010 5:34 pm
by flower
HI All,

I'm wanting to produce an object QuickTIme VR using Generate QuickTime VR in FZ using Maxwell Render as the render engine. All I get is the first frame rendered in Maxwell and a wireframe QTVR.

Is there a way to get this to work?

If not is there a way to get the camera locations out of FZ so that I can render the fames manually and compile them into a QTVR?

All help and suggestions appreciated.

Regards
Bim

Mac Octo 2008.

Re: Quicktime VR

Posted: Wed Dec 08, 2010 6:53 pm
by pylon
Hi,

QTVR support is being discontinued by Apple, so this is not supported.

To make frames manually, make one view and then multi-copy-rotate it to create all the other camera positions.

Ben

Re: Quicktime VR

Posted: Wed Dec 08, 2010 8:23 pm
by flower
Hi Ben,

Thanks for that info.

Regards,
Bim