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By Steven Houtzager
Hey I am trying to figure out this reflection in a large piece of glass that is in front of a poster. The scene is to scale and the glass is about a 1/4". I have tried 2 glass materials with the same result. The glass is well in front of the poster.


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By mgroeteke
you mean the 'bulging' look? looks like a smoothing angle error to me. it might be good to set a 'no smoothing' attribute in FZ to that surface, maybe? how's the geometry of that glass plane looking? in case you beveled a planar solid, this might in the end be the issue.
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