By bkou
#325189
I wondering if there is a setting for MW to render fz views that have forced verticals selected in views?
currently it defaults back to a regular perspective view. Maybe there will be a tilt shift lens options in the future?

thanks
By bkou
#325194
the Shift lens does not seem to correct the perspective from the same camera origin but just shifts the position...i tried that in hopes that would be the solution it but it wasnt.
I will just wait...or have to bring it into max and do it that way.

thanks
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