- Sat Apr 02, 2016 4:19 pm
#390617
I do rather complex interiors ans am wondering what it is the best way to create a spot light emitter in a can / track type fixture?
is it simply create a on sided shape and apply? that is what I have always done and just wondering if that is the best way
This is a pretty opened ended question but one I have struggle with. the first Maxwell tutorial i ever watched used a sphere to create a emitter. It did not explain why a sphere but I assume there is some reason. one having some difficulty before I was instructed to create a cube which is what I typically do . if I have a can light fixture, I place a cube inside it, create a component so I can can control different lights as you would with circuits.
1. Is creating a cube the best way to do this?
2. why was a sphere used in the tutorial?
3. is there any reason to the size of shape for an emitter? say I have a tiny pin hole type fixture, doe it matter if the shape used is one size or another?
I do restaurant interiors for the most part and they end up with a lot of different lights and I always wonder if something I am doing with the lighting is having effects on render times or if there is some better way. Are there fixtures or files that have been created that already have some built-in attributes available somewhere?
is it simply create a on sided shape and apply? that is what I have always done and just wondering if that is the best way
This is a pretty opened ended question but one I have struggle with. the first Maxwell tutorial i ever watched used a sphere to create a emitter. It did not explain why a sphere but I assume there is some reason. one having some difficulty before I was instructed to create a cube which is what I typically do . if I have a can light fixture, I place a cube inside it, create a component so I can can control different lights as you would with circuits.
1. Is creating a cube the best way to do this?
2. why was a sphere used in the tutorial?
3. is there any reason to the size of shape for an emitter? say I have a tiny pin hole type fixture, doe it matter if the shape used is one size or another?
I do restaurant interiors for the most part and they end up with a lot of different lights and I always wonder if something I am doing with the lighting is having effects on render times or if there is some better way. Are there fixtures or files that have been created that already have some built-in attributes available somewhere?