- Wed Nov 04, 2015 8:32 pm
#389186
Hi,
I'm using Sketchup 2013 and the plugin (Render Suite) Version 3.1.4.
I was wondering, if there is a known bug with the UV scaling:
I've got an mxm for a parquet floor, texture tiling in mxed is set to 1 for both directions.
I applied the texture in Sketchup and linked it to the mxm.
If I leave the position and scaling of the texture in Sketchup untouched, it is in the rendering more than half of the size of the display in Sketchup.
If I scale it to compensate it, the texture suddenly becomes about 4 times larger than it is in the Sketchup display.
Can anybody help?
Thank you
umdrehung
I'm using Sketchup 2013 and the plugin (Render Suite) Version 3.1.4.
I was wondering, if there is a known bug with the UV scaling:
I've got an mxm for a parquet floor, texture tiling in mxed is set to 1 for both directions.
I applied the texture in Sketchup and linked it to the mxm.
If I leave the position and scaling of the texture in Sketchup untouched, it is in the rendering more than half of the size of the display in Sketchup.
If I scale it to compensate it, the texture suddenly becomes about 4 times larger than it is in the Sketchup display.
Can anybody help?
Thank you
umdrehung
Mac OS X 10.11.6
Sketchup plugin 3.1
Maxwell 3.2.5
Sketchup plugin 3.1
Maxwell 3.2.5