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Problems with grass and UV in Maxwell for SU V3 standalone
Posted: Fri Dec 27, 2013 2:09 pm
by paukovd@gmail.com
Hi! I've just bought and installed new Maxwell for SketchUp v3 for SU 8 (SU 8 Free, Windows 8.1). When I try to use Maxwell UV Coordinates (other then "inherit") it becomes impossible to export or re-export the scene to Maxwell Fire. It shows "exporting" but nothing happens. And when I try to use Maxwell Grass it shows a mistake, then continues rendering but without grass

Please help!
Re: Problems with grass and UV in Maxwell for SU V3 standalo
Posted: Fri Dec 27, 2013 6:13 pm
by JDHill
Thanks, there is indeed a non-default UVs, please try replacing your rubyexporter.rbs file (it is located at [SketchUp]\[Plugins]\maxwell\lib\export\rubyexporter.rbs) with the one contained in
this zip. Regarding grass, there is an issue there, too, which cannot be fixed with a modified ruby file -- the easiest workaround will be to download and install the Maxwell Render Suite demo (you don't need to change your plugin, it is just that the grass extension itself is looking for files at a path that will only exist after you install the demo), so please give that a try and let me know if it helps.
Re: Problems with grass and UV in Maxwell for SU V3 standalo
Posted: Fri Dec 27, 2013 7:14 pm
by paukovd@gmail.com
Thanks for your help, it works! Can I uninstall Render Suite now? Can I use CCleaner to clean old files and registry or it will break the plugin again?
Re: Problems with grass and UV in Maxwell for SU V3 standalo
Posted: Fri Dec 27, 2013 7:35 pm
by JDHill
Without a little preparation, that (uninstalling) would break it again. The workaround works because it sets up two necessary conditions:
- It sets up the MAXWELL3_ROOT environment variable, which points to [program files]\Next Limit\Maxwell 3.
- It installs the Maxwell extension (.mxx) files into [program files]\Next Limit\Maxwell 3\extensions.
If those two things are true, the workaround will continue to work. I would recommend just leaving it for now, though, until I can release an update that removes this dependency.
Re: Problems with grass and UV in Maxwell for SU V3 standalo
Posted: Sun Dec 29, 2013 12:09 pm
by paukovd@gmail.com
It seems like I've found another problem - normal map doesn't work. Bump map works fine.
Re: Problems with grass and UV in Maxwell for SU V3 standalo
Posted: Sun Dec 29, 2013 12:39 pm
by paukovd@gmail.com
When I try normal map from C:\Program Files\Next Limit\Maxwell 3\materials database\textures, it works but looks strange. My own normal maps don't affect at marerial's look at all. With previous version of the plugin they worked fine.
Re: Problems with grass and UV in Maxwell for SU V3 standalo
Posted: Sun Dec 29, 2013 4:25 pm
by paukovd@gmail.com
It seems the problem was about files' name and format. Now it's ok
