- Mon Mar 11, 2013 8:12 pm
#365622
I am trying to use MXS instances to add trees to my sketchup model, both fire and Render get stock in voxelizing...
Is this and engine problem?
It renders fine with 3-4 trees, but then when I add about 100 or so, both fire and the Maxwell Render get stuck in voxelizing.
I let it run for 45 min. and the render didn't even start... It stays stuck in 25%.
Can someone try the two MXSs I have and see if you get the same results?
Sketchup file is also included.
Tree2.mxs has 3 trees, and it renders fine.
Tree2-more.mxs gets stuck @ 25%/
https://www.dropbox.com/sh/nbyxwqaobg9cswl/l-Lp3mqsX7
I will eventually need to render a large site with many trees... Do you guys think these trees are too high poly to use over large areas?
Is that the problem, or is it caused by something else?
PS: I got the trees from here: http://www.viz-people.com/free-stuff#content
Thanks.
Is this and engine problem?
It renders fine with 3-4 trees, but then when I add about 100 or so, both fire and the Maxwell Render get stuck in voxelizing.
I let it run for 45 min. and the render didn't even start... It stays stuck in 25%.
Can someone try the two MXSs I have and see if you get the same results?
Sketchup file is also included.
Tree2.mxs has 3 trees, and it renders fine.
Tree2-more.mxs gets stuck @ 25%/
https://www.dropbox.com/sh/nbyxwqaobg9cswl/l-Lp3mqsX7
I will eventually need to render a large site with many trees... Do you guys think these trees are too high poly to use over large areas?
Is that the problem, or is it caused by something else?
PS: I got the trees from here: http://www.viz-people.com/free-stuff#content
Thanks.