mxs reference P&G
Posted: Fri Feb 22, 2013 4:55 pm
by fv
Hi JD,
Is there a way to save to studio using pack & go that includes the referenced mxs instances ?
And how is development for OSX for the plugin without the use of silverlight ? Any news ?
I am using your plugin for a current project and all is working well. So tx again for the great work you have done.
Francois
Re: mxs reference P&G
Posted: Fri Feb 22, 2013 5:24 pm
by JDHill
No, MXS References are not included in P&G, since it seems a bit strange to me that a person would want to reference an external file, but have the reference switched to a different external (the P&G one) file during export. Because, part of the point of using an external reference is that you can edit one file, and have the changes show up wherever it is referenced. This, and the fact that MXS files may be quite large. So at the least, to change this, I would need to add a special export setting to decide the behavior, and as you know, I do not like adding extra options to the UI unless it is absolutely necessary. Please let me know your thoughts on this.
Regarding the question about SL, I am of course working on that, but it has not been at highest priority, since a) it affects only OSX, b) the existing UI is a fully-working piece of code, and c) it is possible for the problem to disappear at any moment due to a single bug-fix in SketchUp. These factors make it difficult to put the UI overhaul at a higher priority than other things, which actually improve the plugin (grass and MXS refs would be good examples), rather than just replacing one thing with another.
Re: mxs reference P&G
Posted: Fri Feb 22, 2013 5:25 pm
by numerobis
i normally export to studio and then make a p&g there which can include the references
Re: mxs reference P&G
Posted: Fri Mar 01, 2013 12:52 pm
by fv
tx numerobis.
that worked. But for the files I am doing including Grass I can't open the files in Studio. They crash. Most likely due to lack of systemmemory.
Re: mxs reference P&G
Posted: Fri Mar 01, 2013 1:38 pm
by numerobis
only opening files containing grass shouldn't be a memory problem.
it sounds like there is a problem with your grass...
http://www.maxwellrender.com/forum/view ... 97&t=39610