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Help......mxm materials not linking...

Posted: Fri Feb 17, 2012 3:44 am
by Onslaught
see attached image for explanation..

Image

Image

any help pls.....

thank you.....

Re: Help......mxm materials not linking...

Posted: Fri Feb 17, 2012 5:36 pm
by JDHill
First question would be: is the correct material assigned to both the front and back of the face? If that is not it, could you provide a copy of the model?

Re: Help......mxm materials not linking...

Posted: Wed Apr 25, 2012 9:18 am
by messire
Hi all!

Updated both the mac and win versions ( in SU 7 or SU 8) to the latest plug ins and versions...

I am having trouble using mxm's directly in the manager: When I load an MXM, the texture used by the manager to display for example tiles is the Bump or the Specular image instead of the reflectance main image I wish to use: When exporting the mxs, it does calculate the bump or specular image as main texture...
the example is eventually crazy when it is white bricks with white joints: the bump has black joints, and the final image has black joints...

Is there a way to force the manager to use the reflectance layer instead of S or B files ( using arroway typical 3 files textures)?
Would be nice for example to be able to choose which I want to use...some textures need grid view to scale them correctly, some don't.

thnx
Nils

Re: Help......mxm materials not linking...

Posted: Wed Apr 25, 2012 3:39 pm
by JDHill
Every MXM file has an 'active' texture, which you select in MXED using the drop-down (it has the 'texture' icon) just below the material preview image.