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Fire/Engine
Posted: Fri Sep 30, 2011 11:19 pm
by gtalarico
Ok, I just noticed that on my new computer, every time I start Fire, it also opens and starts rendering on maxwell render.
I don't think this is normal. Any ideas?
Re: Fire/Engine
Posted: Fri Sep 30, 2011 11:33 pm
by JDHill
No that's not normal, but I'm not sure how it would happen, either. To be sure, could you try uninstalling the plugin, checking to make sure all the plugin files are gone, and then reinstalling? If you need to know where the plugin files are found, just let me know which OS you are on.
Re: Fire/Engine
Posted: Fri Sep 30, 2011 11:53 pm
by gtalarico
Fresh install, still doing it...
FYI: I am using v. Maxwell_for_SketchUp7-2.5.15-win32, Downloaded from the demo page [my company doesn't share access to gateway, and they are not good at updating plugins.]
It only happens when I refresh Fire data, after it finishes exporting all textures....
If it helps, here is Echos (nothing caught my eye...):
MX: trace mode enabled
MX: found 'Material1.jpg' @ 'C:/Users/gtalarico/Documents/Maxwell/SketchUp/temp'
MX: found '__Exst-Bldg_BrickDark.png' @ 'C:/Users/gtalarico/Documents/Maxwell/SketchUp/temp'
MX: Search.add_dir => C:/_Bin/Dropbox/_mxm
MX: Search.add_dir => C:/_Bin/Dropbox/_mxm/textures
MX: found '_Comp-Car-Head Lights.jpg' @ 'C:/Users/gtalarico/Documents/Maxwell/SketchUp/temp'
MX: found '6.png' @ 'C:/Users/gtalarico/Documents/Maxwell/SketchUp/temp'
MX: found 'MarbleWhite0035_1_M.jpg' @ 'C:/Users/gtalarico/Documents/Maxwell/SketchUp/temp/textures'
MX: MXS successfully exported to C:/Users/gtalarico/Documents/Maxwell/SketchUp/temp/fire_mxs.mxs
Java:
message::from_su =>
{
"name": "camera.set_resolution",
"type": "request",
"data": {
"resolution": "2550,1650",
"silent": true,
"output_mode": "custom",
"film_size": "36.0,23.2941176470588"
}
}
Re: Fire/Engine
Posted: Sat Oct 01, 2011 12:22 am
by JDHill
Yes, nothing obvious there.
This is a long shot, but I have to ask just to be sure: there is no possibility of a MaxwellExport.dll being present in your SketchUp /Exporters directory, is there? The only Maxwell-related file in that directory should be named Skp2Mxs.dll. I ask because that is an old version of the exporter, and part of how it worked was to optionally start Maxwell Render at the end of the export.
If that's not it, we can try getting a little more detail out of the plugin:
1. start SketchUp
2. open the Maxwell Fire window
3. in Maxwell Fire settings, set SL to 2
4. make sure Ruby Echo is enabled
5. in the Ruby console, type: MX.log=true and hit Enter
6. in the Maxwell Fire window, click the Enable button to export and render the scene
7. wait for it to finish (it should be quick)
8. in the Maxwell Fire window, click the Re-export Scene button
You should now have quite a bit of text in your Ruby console -- don't move the camera or anything, or you'll end up with alot more.
Re: Fire/Engine
Posted: Sat Oct 01, 2011 12:59 am
by gtalarico
This one? Problem Solved! You are the man. I hope this will help others.
I guess my company is deploying images that include this old exporter.

Re: Fire/Engine
Posted: Sat Oct 01, 2011 2:43 am
by JDHill
Yep, that's the one. Unfortunately the current iteration of the plugin is a different application, using different installer technology, so it cannot remove the old plugin automatically for you.
Re: Fire/Engine
Posted: Sat Oct 01, 2011 11:16 pm
by gtalarico
I just happy it's been solved.
(Maybe that .txt file with installation instructions could have a note reminding users to make sure old exporters aren't present?)
Tks again.
Gui
Re: Fire/Engine
Posted: Sun Oct 02, 2011 1:48 am
by JDHill
Sure thing -- I'd have sworn that it did, but it doesn't.