- Wed Dec 04, 2013 5:52 pm
#374139
Maxwell for SolidWorks
Version 3.0.0 Release Notes
Changes
Version 3.0.0 Release Notes
Changes
- Scene Manager
- Re-worked Camera, Environment, and Output UIs.
- Added Camera > Aperture > Lens.
- Added Camera > Aperture > Custom Bokeh.
- Sun UI is now decoupled from Physical Sky.
- Added Custom Sun Type and Color.
- Added Sun Radius Factor.
- Added Output > Channels > Deep.
- Added Output > Channels > Alpha Custom.
- Added Output > Custom Alphas group.
- Added Material > Type (found in top tree node).
- Added Material > Type > AGS.
- Added Material > Type > Opaque.
- Added Material > Type > Transparent.
- Added Material > Type > Translucent.
- Added Material > Type > Metal.
- Added Material > Type > Car Paint.
- Added top node > right-click > Switch To > AGS, Opaque, etc.
- Rewrote Emitter UI.
- Added support for light projector emitters.
- Rewrote Texture Editor.
- Added Texture Editor > Use Override.
- Added Texture Editor > Rotation.
- Added Texture Editor > Mirror X & Y.
- Added Texture Editor > Hue.
- New texture params are shown in the preview.
- Rewrote Displacement UI.
- Added new displacement parameters.
- Added Opacity.
- Added Backface Material.
- Added Boolean parameter
- Added Custom Alpha Channels.
- Added Smoothing.
- Added Subdivision.
- Produces a sea surface generated using RealFlow technology.
- Produces Constant, Noise 3D, or Particle-based volumetric.
- Optimized initial loading of plugin UIs.
Next Limit Team