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Angle smoothing in SW?

Posted: Fri Sep 06, 2013 6:31 pm
by hatts
Just wondering if there's a function to smooth triangles in the SW plugin. In C4D it's handled by the phong tag and in Studio there's a Smoothing field under Object Properties, but I can't find an analogous function in SW.

Re: Angle smoothing in SW?

Posted: Fri Sep 06, 2013 6:38 pm
by JDHill
No, there's not, but if Studio's Recalc normals function does what you want, we can see about moving that code into the SDK and exposing it as an option that would be executed by the plugin during export.

Re: Angle smoothing in SW?

Posted: Fri Sep 06, 2013 8:01 pm
by hatts
Does geometry export factor SW Preferences -> Image Quality settings when it triangulates at render time?

Re: Angle smoothing in SW?

Posted: Fri Sep 06, 2013 8:17 pm
by JDHill
In a manner of speaking, yes, but really it's rather the other way around: "Image Quality" is used by SW itself to tessellate the model, with the resulting meshes later being retrieved by the plugin via standard SW API calls.

Re: Angle smoothing in SW?

Posted: Tue Sep 10, 2013 4:48 pm
by hatts
Got it, thanks