Page 1 of 1

sea extension

Posted: Sat Nov 28, 2015 12:37 pm
by seghier
Hello
when i create object : plane or cube and apply sea extension nothing changed
and the same when created maxwell sea from the menu ; the settings can't change

Re: sea extension

Posted: Sat Nov 28, 2015 8:39 pm
by JDHill
It is working fine here, so could you please upload a file that demonstrates the problem?

Re: sea extension

Posted: Sat Nov 28, 2015 11:17 pm
by seghier
Thanks
can you tell me what you do step by step ?

Re: sea extension

Posted: Sat Nov 28, 2015 11:27 pm
by JDHill
Well, for example, I click "Create Maxwell Sea" in the plugin's Functions toolbar, hit Enter, and then start FIRE.

Re: sea extension

Posted: Sun Nov 29, 2015 12:57 am
by seghier
fire only !
so it's impossible to modify the mesh and exported it

Re: sea extension

Posted: Sun Nov 29, 2015 1:10 am
by JDHill
Provided you have a valid license, then when creating the sea object, you can set Type=Mesh, and then explode the object (it is just a block) to get the mesh, if that is what you want.

Re: sea extension

Posted: Sun Nov 29, 2015 2:07 am
by seghier
yes i did that
but when i modify the sea settings i only see changes in fire but i can't create mesh from the new settings

Re: sea extension

Posted: Sun Nov 29, 2015 5:08 am
by JDHill
You can use the Maxwell_UpdateMaxwellSea command -- there is supposed to be a button for this in the UI (as shown here), but for some reason it is not showing up.

Re: sea extension

Posted: Sun Nov 29, 2015 6:20 am
by seghier
very nice ; thanks for information
it's easy to create button in Rhino with the same command : Maxwell_UpdateMaxwellSea
i created it and i use an icon from maxwell 3 folder
https://www.youtube.com/watch?v=qprqBZaafT8