- Fri May 01, 2015 9:33 am
#386608
Is it possible to set the default viewport color to show color instead of bumpmaps?
I know how to change this in Rhino, by clicking an empty texture slot in the material properties for every material (which contains bumpmaps). Disabling the maps in the Maxwell Material Editor (top left icon, dropdown) doesn't seem to work, it keeps reverting back to default enabled.
Anyone else experiencing this?
I know how to change this in Rhino, by clicking an empty texture slot in the material properties for every material (which contains bumpmaps). Disabling the maps in the Maxwell Material Editor (top left icon, dropdown) doesn't seem to work, it keeps reverting back to default enabled.
Anyone else experiencing this?
@ Home: Maxwell Render V3.2 / Rhino v4 / Blender 2.76b / Windows 10 on HP Z400 / Wacom Cintiq 24HD
@ Work: Maxwell Render V3.2 / Rhino v5 / Blender 2.76b / Windows 7 on HP Z420 / Wacom Cintiq 27QHD
@ Work: Maxwell Render V3.2 / Rhino v5 / Blender 2.76b / Windows 7 on HP Z420 / Wacom Cintiq 27QHD