Camera Resolution ≠ Output Resolution
Posted: Thu Jul 17, 2014 8:35 pm
Hello, In advance, I apologize if this is a redundant question, I used the search feature to no avail.
I am attempting to do a fairly large resolution render, The purpose for this being is it a fairly large image to begin with and I would like to be able to zoom in on specific details while maintaining the crispness of the output render. This seems like a fairly simple task by setting the camera resolution fairly massive, I am attempting 7500x3842, This carries over fine into the render engine however the final output (.png file) seems to default back to 2011x1030. Is there a particular reason for this? I have tried adjusting the camera resolution to different, albeit smaller the what I need only to have the output continuously be 2011x1030. I am using V2.7.2 Learning Edition.
Thank you for any advice. It has been very frustrating having a file render at a specific resolution only to have the final output be drastically smaller.
I am attempting to do a fairly large resolution render, The purpose for this being is it a fairly large image to begin with and I would like to be able to zoom in on specific details while maintaining the crispness of the output render. This seems like a fairly simple task by setting the camera resolution fairly massive, I am attempting 7500x3842, This carries over fine into the render engine however the final output (.png file) seems to default back to 2011x1030. Is there a particular reason for this? I have tried adjusting the camera resolution to different, albeit smaller the what I need only to have the output continuously be 2011x1030. I am using V2.7.2 Learning Edition.
Thank you for any advice. It has been very frustrating having a file render at a specific resolution only to have the final output be drastically smaller.