i am just posting this here as i am in the rhino plugin when i quickly exported to studio i saw the same behaviour

when you use a mask, eg like a white circle, in the density map, and you disable tiling (outside should be black) tiling is still shown on the grassobject.
I see what you mean -- to confirm, does this accurately describe it?
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In other words, we have a 1m cube with a .25m cubic mapping, with repeat disabled both in the grass density texture and in the refl0 texture of the cube's material, showing that while the material's texture properly does not repeat, the grass density still does.

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