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refresh single texture

Posted: Tue Jun 03, 2014 3:22 pm
by polynurb
is it possible in the future to have a button to refresh only a single texture that has been overwritten by an outside application?

the refreshAllTextures command from rhino works but if there are many textures in a scene it is not an optimal solution.
some seperate controls in the texture editor would be a great help

thanks,
daniel

Re: refresh single texture

Posted: Tue Jun 03, 2014 3:33 pm
by JDHill
I can put that on my list, but please also try enabling Options > Check File Version, and see if that works for you. In some cases it will be good, while in others, it may slow things down. When it is enabled, the file version will be checked on access, which means that it will be updated when switching between textures, or even when left-clicking the texture's button (e.g. Bump, Refl. 0°, etc) in the material editor.

Re: refresh single texture

Posted: Tue Jun 03, 2014 3:42 pm
by polynurb
cool, thanks for the tip.

i"ll turn it on and see how things go.

we have all textures on the network, but i guess it simply compares date of change,
so it should not be affected by that much?

Re: refresh single texture

Posted: Tue Jun 03, 2014 3:51 pm
by JDHill
It depends whether a remote machine needs to be awoken to ask, so mileage will vary.

Re: refresh single texture

Posted: Tue Jun 03, 2014 3:54 pm
by polynurb
i see.
server is online 24/7.
during working hours disks should not need to spin up.