By JDHill
Yes, I see this, though to trigger an update, it should be enough to activate the locked view (meaning, rather than lock/unlock, just click in the view to which the camera is locked), correct?
By kami
considering the locked fire view, I got one similar wish.
If you change the camera in a different viewport (by moving the camera point) it does not affect the fire camera. It would be great, if that could be possible because I'm using the top view a lot to optimize the camera position and I need to have it to locked mode, otherwise fire will switch to the top view.
By JDHill
Yes, this is what AlexP was referring to in his two previous posts. As noted, FIRE should be updated if you just click in the viewport it is locked to -- it works that way for you, correct?

Oh wow - those are some serious gourmet sh%t Ha[…]

Let's talk about Maxwell 5.2

Matteo, we appreciate your feedback, but we have a[…]

Probably the use of two "." in the file […]

Maxwell and Blender

An addon for Blender would be amazing. It would in[…]