- Sat Mar 22, 2014 7:42 pm
#379030
I have a bunxh of vertical surfaces in the scene...
Surfaces running along the x axis orient the materials one way, surfaces along y orient the other way.
How is this determined?
It's important for wood grain that they all run vertical.
Do I have any choice but to apply a cloned but rotated material to the offending surfaces? Or is there some other way to control how the material is oriented?
Material is set to meters, not relative.
Surfaces running along the x axis orient the materials one way, surfaces along y orient the other way.
How is this determined?
It's important for wood grain that they all run vertical.
Do I have any choice but to apply a cloned but rotated material to the offending surfaces? Or is there some other way to control how the material is oriented?
Material is set to meters, not relative.