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Hiding or deleting mxs references needs full revoxelisation

Posted: Fri Feb 28, 2014 3:28 pm
by AlexP
When using fire I observed that:
- when I hide or delete mxs reference scene voxelises fast but object is still on render and I need to reload whole scene (which takes some time).
- when I delete geometry object or block instance scene doesn't refresh at all, fire is still rendering
- when I hide geometry object or block instance scene refreshes and object hides on render - it is fine.
Jeremy, can you confirm?
Is it possible to fix mxs renferences thing and deleting geometry/blocks?

Re: Hiding or deleting mxs references needs full revoxelisat

Posted: Fri Feb 28, 2014 3:48 pm
by JDHill
You are correct that these are part of the current behavior, but they are also intentional changes that were made to avoid crashes which could occur previously.

Re: Hiding or deleting mxs references needs full revoxelisat

Posted: Fri Feb 28, 2014 3:52 pm
by AlexP
Oh I see... Can you check now if no crashes with that occur, maybe it's possible to fix those now...

Re: Hiding or deleting mxs references needs full revoxelisat

Posted: Fri Feb 28, 2014 4:09 pm
by JDHill
Naturally, I am perpetually in the process of investigating things like this, in order to identify potential workarounds.

Re: Hiding or deleting mxs references needs full revoxelisat

Posted: Fri Feb 28, 2014 4:51 pm
by AlexP
Thank you!