Hiding or deleting mxs references needs full revoxelisation
Posted: Fri Feb 28, 2014 3:28 pm
When using fire I observed that:
- when I hide or delete mxs reference scene voxelises fast but object is still on render and I need to reload whole scene (which takes some time).
- when I delete geometry object or block instance scene doesn't refresh at all, fire is still rendering
- when I hide geometry object or block instance scene refreshes and object hides on render - it is fine.
Jeremy, can you confirm?
Is it possible to fix mxs renferences thing and deleting geometry/blocks?
- when I hide or delete mxs reference scene voxelises fast but object is still on render and I need to reload whole scene (which takes some time).
- when I delete geometry object or block instance scene doesn't refresh at all, fire is still rendering
- when I hide geometry object or block instance scene refreshes and object hides on render - it is fine.
Jeremy, can you confirm?
Is it possible to fix mxs renferences thing and deleting geometry/blocks?