- Fri Jan 31, 2014 11:33 pm
The important question would be what happens in Maxwell FIRE & Maxwell Render. Reason being, in Rhino 5, I can't control which mapping you see in the viewport; in Rhino 4, I could -- depending on the channel of the texture you had selected in the material editor, I could get Rhino to show the mapping for that channel in the viewport. If you check what is actually rendered, you should find that textures are rendered using the proper mappings.
Next Limit Team