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Maxwell 2.7/2.7 plug-in
Posted: Mon Jun 25, 2012 10:10 pm
by reberts1
I saw this problem on a limited scale previous to this, but now many of my files have materials, previously valid, which render as a silver like materials now.
Even the previews show as silver like material when I first open the file.
HELLLPPP!!!
Thanks,
Rick
Re: Maxwell 2.7/2.7 plug-in
Posted: Mon Jun 25, 2012 10:24 pm
by JDHill
A few questions:
- 1. Do these materials you mention have invalid texture paths?
2. If you create a material from scratch, does it work correctly?
3. Could you please email me a file that exhibits this behavior?
Re: Maxwell 2.7/2.7 plug-in
Posted: Mon Jun 25, 2012 10:47 pm
by reberts1
1. texture paths verified ok
2. materials created from scratch not work either
3. only happens in existing files, all is well with a brand new file
what email address do I use to send example file?
Thank you.
Rick
Re: Maxwell 2.7/2.7 plug-in
Posted: Mon Jun 25, 2012 10:48 pm
by reberts1
Oh, and file renders ok, just the previews render silver.
-Rick
Re: Maxwell 2.7/2.7 plug-in
Posted: Mon Jun 25, 2012 10:52 pm
by JDHill
On the email, there should be an "email" button you can use just below here. And I cannot be sure exactly what you mean by saying previews -- do you mean the rendered material preview, in the plugin's material editor?
Re: Maxwell 2.7/2.7 plug-in
Posted: Tue Jun 26, 2012 3:21 pm
by reberts1
Yes, I mean material previews in the plugin's material editor.
I do no see any email button below, just PM button and I do not see a way to attach a file.
Sincerely,
Rick
Re: Maxwell 2.7/2.7 plug-in
Posted: Tue Jun 26, 2012 3:33 pm
by JDHill
Hmm, the button must only be visible to moderators. My email is jeremy at nextlimit dotcom.
Re: Maxwell 2.7/2.7 plug-in
Posted: Tue Jun 26, 2012 4:55 pm
by JDHill
Thanks, I got the scene, and no kidding, every material is rendering like some kind of silver metal. I'll post back when I figure out why.
Re: Maxwell 2.7/2.7 plug-in
Posted: Tue Jun 26, 2012 7:04 pm
by JDHill
Ah, here is the problem: one of your materials is named "preview". That name is used in preview MXS scenes, where the geometry to be rendered is pre-assigned a material with this name. This is what allows you to create your own MXS preview scenes and have them work automatically with the system; by convention, Studio, MXED, or a plugin simply overwrite the state of the "preview" material contained in the MXS, thus rendering the geometry with the desired appearance. What is happening here, is that after the "preview" material in the MXS data is written, it is then overwritten by the "preview" material in your Rhino scene, which is a metallic silver material.
The temporary workaround is simply to rename your "preview" material.
Re: Maxwell 2.7/2.7 plug-in
Posted: Tue Jun 26, 2012 9:19 pm
by reberts1
Wow, what simple, but awful repercussions!
Thanks for troubleshooting.
Sincerely,
Rick
Re: Maxwell 2.7/2.7 plug-in
Posted: Tue Jun 26, 2012 9:39 pm
by reberts1
Is there a way to refresh all preview textures now on the affected file?
Thanks.
Rick
Re: Maxwell 2.7/2.7 plug-in
Posted: Tue Jun 26, 2012 9:58 pm
by JDHill
Unfortunately, no, there is not.