- Sat Mar 24, 2012 11:27 pm
#354179
Maxwell for Rhino
Version 2.6.15 Release Notes
Changes
Version 2.6.15 Release Notes
Changes
- The Output page now more closely matches current Studio.
- Disabling Maxwell Fire no longer clears the rendered image.
- Added new Maxwell_MakeMaterialsUnique command.
- Cut/copy/paste material components using CTRL+X/C/V.
- RefreshAllTextures now invalidates texture thumbnails.
- Import .SKY file dialog now remembers its previous path.
- MXM References are cleared when rendering in Maxwell Fire.
- The plugin now explicitly checks for cycles in MXM References.
- Added support for Hide-from-x attributes on block instances.
- Added new Reset Render Properties button in Object Properties.
- Added Load/Save Plugin Options commands in Options page.
- If an MXM-Linked material is modified, it gets an orange border.
- You can now update linked MXMs from the Materials list.
- Added new Network options (Start Node/Manager, bind to IP).
- Solved issues with an NVIDIA (perhaps Optimus-related) driver.
- Show Sun in Viewport feature was broken.
- Emitters were being read/written incorrectly.
- Values could sometimes be initiailized incorrectly.
- MXM & IES paths were considered invalid when empty.
- Material thumbnail text could remain unset in some cases.
- Vector displacement UI did not allow negative Scale values.
- Default colors were not loaded when running Rhino 5.0 x64.
- The plugin could crash when reading certain MXI files.
- Changes to IBL textures were causing Material Editor updates.
- Same-name layers could present a problem under Rhino 5.0.
- As noted, the Output page has been updated to reflect newer Maxwell output options: channels & channel formats, mxi output, etc. The Maxwell_MakeMaterialsUnique command can be useful when you intend to insert or import one document into another; it assigns new internal IDs to materials in the current document, subsequently preventing them from being considered the "same" as matching materials in another document.
Much work has also been done behind the scenes regarding MXM Linking; reference paths are zeroed-out when rendering the material in Maxwell Fire, allowing temporal changes to be previewed. When such changes are made to an MXM Linked material, its border will change to orange, as mentioned above; such a material will preview and render as it exists in Rhino, but not in Maxwell, since the MXM file to which it points has not been changed; to push your changes back to the source MXM file, use Options > Update Linked MXM in the material editor, or the new Update MXM(s) item in the Scene Manager > Materials context menu.
Regarding the new support for Hide-from-x attributes on block instances, and the new Reset Render Properties button: the latter is necessary in order to support the former. The reason for this is that blocks (with these attributes set) may be included in the definitions of other blocks; setting an attribute on the parent block will override that attribute on all children. It is therefore necessary that you be provided a way of clearing attributes from a parent block, thereby allowing its natural attribute inheritance to once again be respected.
The rest of the changes should be fairly self-explanatory -- I write these notes because the plugin manual has not yet been updated for this preview build.
Next Limit Team