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laser

Posted: Sat Feb 18, 2012 1:50 pm
by Boseva
Hi,
anyone tried to use some kind of laser beam in Maxwell?
light? vector? grasshopper? Anithing at all?

Zoran

Re: laser

Posted: Sat Feb 18, 2012 2:29 pm
by polynurb
do you mean the "geometry" of the beam or the rendered effect?

there is the >bounce< command in rhino which extends a line over N reflections after hitting a surface.

you could use this to "build" the beam...

rendering itself i would just use a emitter material with some opacity map, propably stretched over the long u/v side of the surface created from the bounce line.. maybe a small pipe.