Trouble with those "false" projected views
Posted: Wed Aug 11, 2010 4:51 pm
When "faking" a projected view by setting a huge lens length, I get this "zommed out" effect in the render...
As you can see, in the viewport, the framing is fine.
I used to do this all the time, and now it craps on me suddenly...
http://www.box.net/shared/static/z91cnc9yvs.jpg
What am I doing wrong ?
Will there be a more elegant way to do those projected views in the future ?
Cheers,
--
Olivier
As you can see, in the viewport, the framing is fine.
I used to do this all the time, and now it craps on me suddenly...
http://www.box.net/shared/static/z91cnc9yvs.jpg
What am I doing wrong ?
Will there be a more elegant way to do those projected views in the future ?
Cheers,
--
Olivier