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Emitters and Alpha
Posted: Thu Jun 10, 2010 4:38 pm
by osuire
I used image based emitters on the iMac screens , ant the corresponding areas translate into alpha.
Is this a bug ?
I also noticed that all the meshes that had the same emitter material ended up as a single slider in multilight.
I had to create an emitter material per emitting mesh to get all the corresponding sliders...
Has the multilight logic changed ?
Cheers,
--
Olivier
Re: Emitters and Alpha
Posted: Thu Jun 10, 2010 4:49 pm
by JDHill
I can't really comment about the emitter vs. alpha question, because I don't know much about it; better to ask on the main Maxwell forum, or check/post in the bugs section. On the question of multilight logic, yes it changed in version 2.0 to avoid the need for people extracting render meshes and joining them, in order to control banks of lights with one slider. So, some people like the change, while others don't. I believe it's been proposed that a new switch be added to the emitter component itself which would control whether it behaves one way or the other.
Re: Emitters and Alpha
Posted: Fri Jun 11, 2010 3:26 pm
by osuire
On the question of multilight logic, yes it changed in version 2.0 to avoid the need for people extracting render meshes and joining them, in order to control banks of lights with one slider.
I didn't see this flying by.
where was this information available ?
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Olivier
Re: Emitters and Alpha
Posted: Fri Jun 11, 2010 4:09 pm
by JDHill
I have no idea; I just know that's the case.
Re: Emitters and Alpha
Posted: Tue Jun 22, 2010 12:21 pm
by osuire
My little report for those like me who like this part of the newsgroup better

:
it is in fact a bug, but there is a work around : just add a BDSF to the material.
Cheers,
--
Olivier