Image based environment offset not updating in view
Posted: Fri Apr 09, 2010 10:35 am
Hi,
I might as always, have missed something here, but for me, it seems that whatever value I put in for example the Offset U box for the image based enviroment, does not propagate to the viewport. That is, I can not see the changes.
However, If I run the command Maxwell_EnvironmentSettings, and go down to ImageBasedChannels -> Illumination and change the OffsetU-value, I can see the change. After changing these values, the same values does not appear in the scene manager.
What's even more strange, is that the values seen when running Maxwell_EnvironmentSettings are a whole different set of values then what is seen in Scene manager. For example, the intensity value is set to five in the command prompt, but to 1 in the scene manager.
This is an issue for me on both the 2.0.5 and the new 2.0.6 plugin version.
Regards!
- Björn
I might as always, have missed something here, but for me, it seems that whatever value I put in for example the Offset U box for the image based enviroment, does not propagate to the viewport. That is, I can not see the changes.
However, If I run the command Maxwell_EnvironmentSettings, and go down to ImageBasedChannels -> Illumination and change the OffsetU-value, I can see the change. After changing these values, the same values does not appear in the scene manager.
What's even more strange, is that the values seen when running Maxwell_EnvironmentSettings are a whole different set of values then what is seen in Scene manager. For example, the intensity value is set to five in the command prompt, but to 1 in the scene manager.
This is an issue for me on both the 2.0.5 and the new 2.0.6 plugin version.
Regards!
- Björn