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Manual Meshing

Posted: Tue Feb 16, 2010 12:00 am
by kami
Hi

I'm trying to define a custom mesh for an object:
Image

and I have no idea, how to avoid those sharp rectangles near the edges ... it's screwing up my displacement a bit, so i somehow have to get rid of them

Re: Manual Meshing

Posted: Tue Feb 16, 2010 1:37 am
by JDHill
Your mesh settings look a little strange, but it's hard to say much without knowing more about the the model. Just as a rough guess, try this:
  • Density: 0.65
    Maximum angle: 0.0
    Maximum aspect ratio: 0.0
    Minimum edge length: 100.0
    Maximum edge length: 100.0
    Maximum distance, edge to edge: 0.0
    Minimum initial grid quads: 16
    ------------
    Refine mesh: on
    Jagged seams: off
    Simple planes: off
    Pack Textures: on
I might also recommend taking a look at this page, http://wiki.mcneel.com/rhino/meshsettings, and see if it helps you get a better idea of what the different parameters do.

Re: Manual Meshing

Posted: Tue Feb 16, 2010 9:49 pm
by kami
thanks a lot. turning off "simple planes" helped a lot. Don't know how I can get rid of those last triangles, but I think they won't afflict the displacement
Image

Re: Manual Meshing

Posted: Tue Feb 16, 2010 9:51 pm
by JDHill
Don't worry about getting rid of those triangles - the quads are going to be split by the plugin into similar triangles anyway during export, since Maxwell works exclusively with triangles.