"Shadow" material question
Posted: Sun Dec 20, 2009 10:54 pm
I can't get the "shadow" material option to work the way I want.
I applied a material that has this option checked on my ground plane object, and checked "Shadow" in the Render channels, but in the image representing the shadow channel, I get the shadows cast on my characters by the membranes, but I get nothing on the ground.
I had checked "hidden from camera", so I guess that's why I don't see the shadows.
But if the object is not hidden from camera, then it becomes visible, which I don't want.
I would like to understand what combination of options to check to have an object both invisible in the render channel, but have the shadows that are cast on it show in the shadow channel.
Thanks,
--
Olivier
I applied a material that has this option checked on my ground plane object, and checked "Shadow" in the Render channels, but in the image representing the shadow channel, I get the shadows cast on my characters by the membranes, but I get nothing on the ground.
I had checked "hidden from camera", so I guess that's why I don't see the shadows.
But if the object is not hidden from camera, then it becomes visible, which I don't want.
I would like to understand what combination of options to check to have an object both invisible in the render channel, but have the shadows that are cast on it show in the shadow channel.
Thanks,
--
Olivier