texture mapping problems...again
Posted: Wed Dec 09, 2009 5:35 am
Now I'm importing Onyxtrees with clipmapped leaves using obj. It comes in fine and looks good in the (rendered) viewport, but when I enter Maxwell_RestoreViewport the texture mapping is all messed up...that's the way it renders it. I also tried dxf, but comes in like obj shows AFTER the command Maxwell_RestoreViewport. I'm uisng RS for the leaves. Any suggestions would be as always appreciated....ughhh, this texture mapping with Rhino/Maxwell is going to be my downfall 
p.s. I emailed you an example...this may have been with the dxf import (which I prefer).

p.s. I emailed you an example...this may have been with the dxf import (which I prefer).