Official scene rotation enhancement request
Posted: Thu Nov 19, 2009 7:34 pm
Hi JD,
I was training people on Maxwell today, and I got dry when I needed to explain the scene rotation.
Is the angle measured from the scene's current North toward the real-world North, or the other way around ?
Is the angle considered positive when measured clockwise or anti-clockwise ?
I just couldn't remember....
Actually, each time I need to do this, I have to open the thread where you explained it, scratch my head a while and then I find out what value I need to input.
One of my students gave an interesting suggestion : a little North arrow would rotate next to a representation of the X and Y grid axis as we change the angle value :

What do you think ? Is this easy to implement ?
+little wish reminder : It would also be cool to pick the scene location by double clicking on it's position on the 3D globe instead of adjusting lat. and long. values.
Cheers !
I was training people on Maxwell today, and I got dry when I needed to explain the scene rotation.
Is the angle measured from the scene's current North toward the real-world North, or the other way around ?
Is the angle considered positive when measured clockwise or anti-clockwise ?
I just couldn't remember....
Actually, each time I need to do this, I have to open the thread where you explained it, scratch my head a while and then I find out what value I need to input.
One of my students gave an interesting suggestion : a little North arrow would rotate next to a representation of the X and Y grid axis as we change the angle value :

What do you think ? Is this easy to implement ?
+little wish reminder : It would also be cool to pick the scene location by double clicking on it's position on the 3D globe instead of adjusting lat. and long. values.
Cheers !