Page 1 of 1
drag and drop Maxwell materials?
Posted: Mon Nov 16, 2009 4:52 pm
by Josephus Holt
This does not seem to be working for us...should it?
Re: drag and drop Maxwell materials?
Posted: Mon Nov 16, 2009 5:06 pm
by JDHill
Turn off the camera HUD and see if it works then. There's a bug in Rhino there...
Re: drag and drop Maxwell materials?
Posted: Mon Nov 16, 2009 5:54 pm
by Josephus Holt
JDHill wrote:Turn off the camera HUD and see if it works then. There's a bug in Rhino there...
Just read your full response on the Rhino forum...you must be "hot linked" there too

I see there that I/we need to preselect the object, then drag and drop works fine, although I do not find ANY case where it will work without first selecting the object. Anyway, the way it works now is perfectly fine with me...I generally ALWAYS assign by layers anyway, not by object.
Re: drag and drop Maxwell materials?
Posted: Mon Nov 16, 2009 6:21 pm
by JDHill
Well, it works here:
- Options > De-select All On Drag: Yes
- camera HUD: off
- viewport: Rendered
1. drag material/MXM; pre-selections will be cleared
2. hover over an object until it selects
3. drop
This doesn't work for you? If I use V5's Rendered Shadows mode, then selection during drag is pretty spotty - it acts more like I were using Wireframe mode. Not that I have much control over this on my end...so suffice to say that if something is selected when you drop, I'm going to do the assignment...if nothing is selected, then I obviously can't. Re the camera HUD caveat, that issue appeared somewhere around Rhino 4 SR3 or SR4 and has been with us since.
Re: drag and drop Maxwell materials?
Posted: Mon Nov 16, 2009 6:47 pm
by Josephus Holt
It works in v4 but not the latest v5wip.