By adamwade
#319914
I am going to assume my question is dumb, but I'm having trouble with SSS and making a nice frosted translucent plastic. I have done the 2.02 patch and Rhino 4.0 SR7. This sample is using the stock MXM honey on the right and the left is the same material with roughness changed to 20 (original is 0). It seems that when I try to add roughness everything goes black. If I crank up the coef. to like 1500 then the material brightens up, but is very waxy and opaque.

The old SSS controls worked pretty good, but maybe I'm missing something?
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