- Sun Dec 21, 2014 4:04 pm
#384630
Hi,
i recognized that projection texture supports in SI get baked into UV, once a Maxwell Render (Fire) is started.
Is there a way back to the original projection texture supports to edit them ?
Or do i need to re-texture project ?
Regards,
Frank
i recognized that projection texture supports in SI get baked into UV, once a Maxwell Render (Fire) is started.
Is there a way back to the original projection texture supports to edit them ?
Or do i need to re-texture project ?
Regards,
Frank