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Reeper plugin problem

Posted: Fri Aug 14, 2015 3:23 pm
by jc4d
Hi all,

I noticed that the Maxwell plugin translate wrong the resultant using Reeper pluginhttp://www.codeworkers.de/garage-plugins-reeperx.html.
Just make a spline child of the plugin and that´s it.
I´m on Win7 64, R16, MR V3.1.3
Image

Cheers,
Juan

Re: Reeper plugin problem

Posted: Fri Aug 14, 2015 3:43 pm
by JDHill
Looks like you will need to use Make Editable for it to work. You can see the same problem occurs (it produces a weird mesh, apparently the same as you are seeing in Maxwell) if you use Current State to Object.

Re: Reeper plugin problem

Posted: Fri Aug 14, 2015 4:08 pm
by jc4d
JDHill wrote:Looks like you will need to use Make Editable for it to work
Yes, but as a workaround, right?
If there is a way to fix would be great, I think it has to do with C4D Spline-Wrap, some other render engines read it fine and some others doesn´t.
JDHill wrote:You can see the same problem occurs (it produces a weird mesh, apparently the same as you are seeing in Maxwell) if you use Current State to Object.
:shock:


Cheers,
Juan

Re: Reeper plugin problem

Posted: Fri Aug 14, 2015 4:53 pm
by JDHill
A workaround, yes, but this is not something that can be corrected by the Maxwell plugin. The way it works is, a plugin like Maxwell requests Cinema to provide a renderable version of the model; in order to do so, Cinema goes through and requests each object to produce its polygons (or whatever it produces). It would appear, here, that this particular plugin is not responding to that type of request quite properly.

Re: Reeper plugin problem

Posted: Fri Aug 14, 2015 5:03 pm
by jc4d
I see, thanks for the explanation.
Every render engine has it´s "own way" to ask Cinema a renderable version of the model? (Corona and Arnold render it fine, that´s why I ask)

Re: Reeper plugin problem

Posted: Fri Aug 14, 2015 5:09 pm
by JDHill
There are a few different approaches. The Maxwell plugin makes use of what is called the "Hierarchy" class in the Cinema SDK, passing Cinema a flag indicating that the operation is being requested for an "external renderer".

Re: Reeper plugin problem

Posted: Fri Aug 14, 2015 5:24 pm
by jc4d
All this under the hood is amazing. Thank you for the explanation :)
So this at the end is the reeper plugin fault? I can send to the developer some info about this.

Re: Reeper plugin problem

Posted: Fri Aug 14, 2015 6:32 pm
by JDHill
I assume that would be the case. My guess is that if it were made to work properly with CSTO, it would then also work properly with Maxwell.

Re: Reeper plugin problem

Posted: Fri Aug 14, 2015 7:33 pm
by jc4d
Thanks again, I will throw him few lines to see.

Cheers,
Juan

Re: Reeper plugin problem [SOLVED]

Posted: Tue Aug 18, 2015 7:39 am
by jc4d
Small update here, I got an answer from the developer and he confirm that something doesn´t work properly (could be a python glitch) so he recommend to use an old version 1.1 which works flawless, maybe don´t have all the new fancy things but it works.

Cheers,
Juan