- Sat Mar 14, 2015 8:30 pm
#385888
Hi, JD
http://www.mediafire.com/download/gm5bw ... adache.zip
I think this might be a bug, I've tried hard to make it work but I cant..
The material uses two channels, channel 1 is only used for positioning the graffiti, but other maps on channel 0 seem to be using channel 1 within the poly selection.
The original material is from maxwell 1.5, I just updated it, adding the graffiti. If you open the file you can see that the white lettering behind the graffiti doesn't align across the poly selection.
I've worked around the problem now, by just using channel 0 for everything. I know the material is a bit messy, and you may not want to debug this one (it is a headcahe) but it does look like a bug...
One more minor bug, Is that the plugin doesn't recognize when camera targets are disabled, and it would be nice if disabling the target pitch worked too...
b.t.w I'm still using the 3.0.995 plugin (XP compatible)... its generally really good - I've been doing some very complex setups with it. Loving it actually...
...heres one from yesterday;
http://www.mediafire.com/download/gm5bw ... adache.zip
I think this might be a bug, I've tried hard to make it work but I cant..
The material uses two channels, channel 1 is only used for positioning the graffiti, but other maps on channel 0 seem to be using channel 1 within the poly selection.
The original material is from maxwell 1.5, I just updated it, adding the graffiti. If you open the file you can see that the white lettering behind the graffiti doesn't align across the poly selection.
I've worked around the problem now, by just using channel 0 for everything. I know the material is a bit messy, and you may not want to debug this one (it is a headcahe) but it does look like a bug...
One more minor bug, Is that the plugin doesn't recognize when camera targets are disabled, and it would be nice if disabling the target pitch worked too...
b.t.w I'm still using the 3.0.995 plugin (XP compatible)... its generally really good - I've been doing some very complex setups with it. Loving it actually...
...heres one from yesterday;
Materials, Arch-viz, C4D Dynamics