Cinema exports unused bitmaps to nodes
Posted: Fri Jan 31, 2014 1:04 pm
Hi Jeremy
I digging deep inside Maxwell and Cinema trying to improve my workflow and make it faster (magical word -faster )
I recognise, that when I send a scene to network renderer plugin sends unused textures to nodes. It sends textures from frozen objects and also from materials existing in the Cinema scene, but not bound to any object. It concerns emitter materials for sure. I havn't time to check other materials too.
I digging deep inside Maxwell and Cinema trying to improve my workflow and make it faster (magical word -faster )
I recognise, that when I send a scene to network renderer plugin sends unused textures to nodes. It sends textures from frozen objects and also from materials existing in the Cinema scene, but not bound to any object. It concerns emitter materials for sure. I havn't time to check other materials too.