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Render to network shouldn't start manager and rendernodes

Posted: Fri Dec 20, 2013 11:42 am
by TurboGlider
Hi!

When using "Start netrender" in latest Cinema 4d plug. Monitor, manager and rendernode is starting up on my local computer where I run Cinema 4d. We have a renderfarm at our office and the last thing I want is to run a manager and rendernode on my local computer. If we run large renderings on the farm and a rendernode is startingup on my local, there could be errors in the renderings or my computer doesn't have enough memory to have a big scene in c4d up in the same time that a rendernode will use alot of memory.

Could you please change this behaviour on next update, or a setuptab where every user could decide on their own, if there isn't already an option like that?

Greetings
Tobias Gustafsson