Normal Maps: How to flip them in C4D...?
Posted: Tue Oct 22, 2013 2:52 pm
Hello everybody
Can anyone tell me if I have to flip normal maps in the Maxwell Material in CINEMA 4D?
For example: I want to use a normal map as a bump... to I have to flip it? If so, in X, Y or Z?
Thanks a lot
Oliver
Can anyone tell me if I have to flip normal maps in the Maxwell Material in CINEMA 4D?
For example: I want to use a normal map as a bump... to I have to flip it? If so, in X, Y or Z?
Thanks a lot
Oliver