- Wed Apr 03, 2013 3:07 pm
#366739
Hi all,
If is possible to have the density driven by selection tag or vertex map? I know that we can control it via texture but to give a little tighter integration with C4D this would be great so we don´t need to jump back and forth to redo the density map. Of course I don´t know if the grass engine can allow this.
Cheers
JC
If is possible to have the density driven by selection tag or vertex map? I know that we can control it via texture but to give a little tighter integration with C4D this would be great so we don´t need to jump back and forth to redo the density map. Of course I don´t know if the grass engine can allow this.
Cheers
JC
Visit my gallery http://maxwellrender.com/forum/viewtopic.php?t=19669