By JDHill
#364528
Not a lot from where I sit, it shows an unexpected problem occurring inside the SDK or engine code, but since you say it's related to a particular scene, would it be possible for you to let me have a copy of that (going by the bug report, it may be important to get the referenced textures too), to try and find a cause?
By JDHill
#364535
Before saying it is curious, we would first need to define unused. :) Perhaps unused in Fire, but the plugin assumes a person wants the things in their scene to make it into MXS files, and for sake of consistency, it minimizes the differences between exporting for use in Fire or otherwise. It's been wished before for there to be an option to skip unused materials, and I see the reasoning behind that, but accomplishing it is actually not as simple as it might sound.
By JDHill
#364539
Since hiding an object may often be done for the purpose of reducing file size, the data in Cinema is indeed skipped in that case.
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