#364168
This is one of those annoying file format situations. I took a client's awful sketchup model, imported it into C4D and textured/rendered with Maxwell, but now the project's complete and it's time to hand over the assets.

I know I can export to MXS but are there any 3D formats that I can export from C4D that will retain Maxwell materials? I know OBJ and other formats support material embedding, but isn't this different since Maxwell it's not using standard C4D materials?

Thanks in advance.
#364175
Sorry, but this isn't possible, generally speaking. In most cases (meaning, applications supporting plugins), data is private to a given plugin, such that to export to a foreign format, assuming that format provides for anonymous foreign data, it would need to be the plugin in question which performed the export. OBJ is a plain text format, so in theory, one could write an OBJ which included information describing an MXM structure, or at least the path to an MXM file; the problem there is: what would the consuming application do with that data? Assuming it did not reject this non-standard OBJ as invalid, that is. The same goes for any other format: both the writer and the reader of the file need to have agreed upon what it data it may contain, and what that data means.
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