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Instance boole?

Posted: Thu Aug 30, 2012 8:38 pm
by jc4d
Hi all,

I just found out a weird thing when render instance is used... I can´t explain it with words sorry :lol: , so here is a screenshot and the file in R13.

Image

And the file:
http://dropcanvas.com/g0q0u

Cheers
JC

Re: Instance boole?

Posted: Thu Aug 30, 2012 8:56 pm
by JDHill
If you think that's funny, try this: select the Instances' parent Null, rotate it 0.001° about the X or Z axis, and refresh the scene in Fire. It's an internal problem with the engine pertaining to instances vs. source meshes, and faces which lie perfectly in one of the major axis planes. It was fixed once in an internal build, but the fix broke a lot of other stuff, and so had to be rolled back.

Re: Instance boole?

Posted: Fri Aug 31, 2012 8:18 am
by jc4d
:shock: , at least I can do that mini rotation with the plugin that I´m using (plugEllo) so no more boolean operation anymore hehehe, I hope this gets fixed without messing other things.

I don´t know if it worth to move this topic to the bug report or not since NL team is aware of this bug.

Thanks for the workaround :D

Cheers
JC