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90° offset of environment textures c4d/maxwell

Posted: Thu Dec 29, 2011 1:03 pm
by Rogurt
Hi again,

could the x and y axis switching during export from cinema to maxwell be fixed some day? It´s not a show stopper but one has to remember to turn all environment maps by 90°..

Re: 90° offset of environment textures c4d/maxwell

Posted: Thu Dec 29, 2011 3:53 pm
by JDHill
Not sure, but I can look into it.