#351042
Hi again

setting up a render region (and having it active) makes my OGL viewport in cinema go crazy. Looks like using a parallel perspective camera and dollying INTO the object.
Turing the render region off temporarily works but is quite tedious...

Anyone also experiencing this?

Cheers,
Rogurt

Win7 64bit SP1; Dual Xeon E5520; 18GB Ram; NVidia GTX 560Ti

So, is this a known issue?