- Fri Aug 05, 2011 11:43 am
#345870
I expect your already aware that motion blur isn't working well with regard to camera position.
The problem I'm having is that although the camera is a child of the moving object - so it isn't moving relative to its parent; the roller coaster car - the car still renders blurred.
So it seems that a moving camera correctly blurs static objects and a static camera correctly blurs moving objects, but we cant do both at same time, or maybe we cant do both when they cancel each other out.
I'm hoping this is fixed really soon, I think MB is the key to realism even for stills.. loving it

this pic doesnt really show problem much, its just what I'm working on.
The problem I'm having is that although the camera is a child of the moving object - so it isn't moving relative to its parent; the roller coaster car - the car still renders blurred.
So it seems that a moving camera correctly blurs static objects and a static camera correctly blurs moving objects, but we cant do both at same time, or maybe we cant do both when they cancel each other out.
I'm hoping this is fixed really soon, I think MB is the key to realism even for stills.. loving it


this pic doesnt really show problem much, its just what I'm working on.
Materials, Arch-viz, C4D Dynamics