Back to MW and a couple questions
Posted: Thu Feb 24, 2011 11:00 pm
It's been a while since I've used Maxwell and recently updated to v2.5 for a project and ran into an old problem I remember having before but I searched the forum and couldn't find any solutions. Would someone be so kind to offer some advise.
1. In rendering a glass object, if the model is a primitive is looks fine, but if I use an extruded spline it renders black. Again, I remember running in to this years ago but I cannot seem to find a way around it.
2. When using one of the Maxon supplied 3D characters (Casual 09 - Stand) she is showing a weird transparancy through the different materials. I'm sure it has something to do with the layers and alphas, but I cannot find anything there either. Has anyone else run into anything like this?
Thanks in advance,
Steve
1. In rendering a glass object, if the model is a primitive is looks fine, but if I use an extruded spline it renders black. Again, I remember running in to this years ago but I cannot seem to find a way around it.
2. When using one of the Maxon supplied 3D characters (Casual 09 - Stand) she is showing a weird transparancy through the different materials. I'm sure it has something to do with the layers and alphas, but I cannot find anything there either. Has anyone else run into anything like this?
Thanks in advance,
Steve