- Mon Jul 26, 2010 4:48 pm
#327448
Hi all,
I`m not sure if this is a bug or can be a wish for the next plugin update.
1- If I set no tile in C4D texture tag, the plugin skip this and fit the texture to the object (see point 1 in the image) in the render.
2- If i set no tile inside the MXM but I leave tile checked in C4D texture tag I get the desire result.
Now the thing is for the point 1 is this the right behavior or a bug or a missing feature and if is a yes, could be implemented the Tile thingy inside the C4D texture tag and not inside the MXM. Imagine if you have a material with a bunch of layers and things that you have to check no tile in each one in order to render that texture with no tile.

By jc4d at 2010-07-26

By jc4d at 2010-07-26
Cheers
JC
I`m not sure if this is a bug or can be a wish for the next plugin update.
1- If I set no tile in C4D texture tag, the plugin skip this and fit the texture to the object (see point 1 in the image) in the render.
2- If i set no tile inside the MXM but I leave tile checked in C4D texture tag I get the desire result.
Now the thing is for the point 1 is this the right behavior or a bug or a missing feature and if is a yes, could be implemented the Tile thingy inside the C4D texture tag and not inside the MXM. Imagine if you have a material with a bunch of layers and things that you have to check no tile in each one in order to render that texture with no tile.

By jc4d at 2010-07-26

By jc4d at 2010-07-26
Cheers
JC
Visit my gallery http://maxwellrender.com/forum/viewtopic.php?t=19669