By Josephus Holt
#317749
Are there any options in the c4d plugin to change the size of the sun when using the physical sky? I'm trying to simulate moonlight and would like to see the sun/moon a little larger. Right now I'm getting somewhat that effect by setting Asymmetry to 1 with 20% scattering (the manual said that a value of "1" for asymetry will produce a noisy render, is that always the case?).

BTW, I really like the sun symbol in c4d, wish it was so in Rhino too.
By JDHill
#317754
No, there is no way to alter the physical size of the sun in Maxwell. It's been asked to have a different way of visualizing the sun in Rhino before (of course, you can already set the sun in a wysiwyg fashion with the plugin's Show Sun in Viewport option combined with V5's viewport shadows), and I'm kicking around how best to do that. As to asymmetry vs. noise, I haven't played with it enough lately to say anything meaningful on the topic; I'd say just experiment with it a bit, or maybe ask about it in the main Maxwell forum to see if anyone else has some direct experience with that.
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